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The core philosophy is simple: use a deck with an incredibly low average elixir cost (usually between 2.6 and 2. If you loved this post and you would certainly such as to obtain even more information relating to tower rush kindly go to our own web site. 9) to outpace the opponent’s defensive rotation.
This article breaks down the immense advantages and crippling disadvantages of adopting the fast-paced cycle lifestyle.
The Pros: Ultimate Control and Out-Rotating
Because your cards cost so little, you can rapidly play four cards to ‘cycle’ back to your primary win condition (like a Hog Rider or Miner) before the opponent can cycle back to their specific defensive counter.
This constant, relentless pressure forces heavy deck players to play reactively, preventing them from ever building their massive, game-winning pushes.
The ‘Spell Cycle’ finish is a massive advantage.Cycle decks are fantastic for punishing mistakes.The opponent is constantly reacting to your micro-threats instead of executing their own game plan.
The Dark Side of Speed
Because you do not have heavy tanks or massive splash-damage troops, you must defend perfectly using cheap, fragile units like skeletons and ice spirits.
When the opponent is generating elixir twice as fast, they can afford to play multiple heavy threats simultaneously, completely overwhelming your cheap defenses.
AdvantageThe BenefitOut-Cycling CountersPlaying your win condition faster than the opponent can draw their defensive buildingMicro-DefenseDefending a 5-elixir threat using only 2 elixir worth of perfectly placed distraction units
The Verdict
However, if you are willing to put in the time, it is undeniably the most rewarding archetype in the game.
Cycle fast, strike hard, and never stop moving.
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