Defeating Fast Decks in Tower Rush
Essie Archer muokkasi tätä sivua 3 kuukautta sitten


There is a distinct, panic-inducing feeling that occurs when you realize your opponent is playing a hyper-fast Cycle or Bridge Spam deck.

Fast decks prey entirely on players who panic, over-defend, and leak elixir.
Breaking Their Momentum
The primary win condition of any Cycle deck is out-pacing your specific defensive counter.

By keeping a building alive in the center, you fundamentally slow down the pace of the entire match, preventing them from spamming the bridge freely.
Never over-defend a fast push.Protect your defensive building.Geometry is your best defense. Surviving Until Overtime
If you are playing a heavy Beatdown deck against a fast Cycle deck, you must accept that the first two minutes of the game will be miserable.

You can now afford to drop your massive 8-elixir tank in the back and still have plenty of elixir to defend their desperate Bridge Spam attempts on the opposite lane.
Enemy StrategyThe TacticYour Hard CounterHog / Balloon Cycle (2.6 Cost)Out-rotates your defensive building, allowing the attacker a free, clear path to the towerUse Tornado to pull the attacker to your King Tower early; King Tower activation ruins their math entirelyBridge Spam (P.E. Should you liked this article in addition to you would like to receive more details relating to tower rush generously pay a visit to the web site. K.K.A / Ram)Punishes you the exact second you spend 5+ elixir in the back by rushing the opposite lanePlay hyper-defensively in the middle; never play expensive cards in the back during single elixir The Calm Before the Storm
Fast decks rely heavily on causing panic and capitalizing on the clumsy, expensive mistakes that follow.

Speed is an illusion if it crashes into an unmovable object.