Why You Must Have Anti Air in Tower Rush
Breanna Cortez edytuje tę stronę 3 miesięcy temu


When constructing a new deck, players often hyper-focus on countering massive ground tanks and stopping bridge spam.

If you enter a match without sufficient air defense, a single Balloon or Lava Hound will completely dismantle your towers while your ground army watches helplessly.
The Aerial Behemoths: Lava Hound and Balloon
The most devastating aerial threat in the game is the dreaded ‘LavaLoon’ combination: a massive Lava Hound tanking damage while a high-DPS Balloon sneaks in behind it.

Simultaneously, you must deploy your secondary anti-air unit (like Bats or Minions) specifically to target and assassinate the Balloon before it reaches the structure.
Timing is critical.Have a Zap or Arrows ready to clear them instantly.A ground-only tank killer (like a Mini P.E. If you treasured this article and you simply would like to receive more info relating to tower rush generously visit our web-page. K.K.A) is 100% useless against an air deck. Building the Perfect Air Defense
When selecting your anti-air package, versatility is key; you need units that are strong against air but also highly useful against standard ground pushes.

The Mega Minion, in particular, is the ultimate anti-air assassin, dealing massive melee damage to Balloons while surviving heavy spells easily.
Defense RolePrimary ChoiceStrengthsRanged DPSMusketeer / Dart GoblinCan hit air units from far away while remaining protected behind your Princess tower or ground tanksFlying MeleeMega Minion / PhoenixFlies directly to the enemy air threat and shreds it without being distracted by ground swarms Watching the Skies
You must respect the Z-axis and prepare your arsenal accordingly.

A strong anti-air defense is the ultimate safety net.