Building a Spawner Deck in Tower Rush
Alejandrina Schreiner редактира тази страница преди 3 месеца


By filling your side of the map with passive buildings that constantly generate cheap units, you force the opponent to spend all their elixir simply trying to survive.

If you enjoy slowly suffocating your opponents and watching them panic as the map fills with your troops, this guide is for you.
Choosing Your Huts
The Goblin Hut is the absolute core of the strategy; it provides constant, annoying chip damage against the enemy tower while acting as a sturdy distraction for ground tanks.

The Barbarian Hut is the heavy investment (often costing 7 elixir) and is usually played only in double elixir; it acts as an immovable defensive wall while generating massive, high-health pressure.
Never play your Barbarian Hut as the first card of the match.Protect your buildings at all costs.If your Goblin Hut and Furnace spawn at the exact same millisecond, they will clump together and die to one spell. The Support Cards
Furthermore, these fragile support units act as ‘Spell Bait’; if the opponent uses their Fireball to kill your Flying Machine, your Goblin Hut is completely safe to generate infinite value.

The final piece of the puzzle is a primary win condition that synergizes with the chaos; a Graveyard spell or a Royal Recruits drop works perfectly when the opponent is completely overwhelmed.
Hut TypeStrategic FunctionThe GeometryGoblin Hut (5 Elixir)Constant anti-air chip damage and spell baitSafely behind the Princess tower or deep in the cornerFurnace (4 Elixir)Splash damage pressure and swarm controlAggressively in the center to pull tanks and pressure the bridge The War of Attrition
It requires immense patience and precise building geometry.

They will run out of spells long before you run out of troops.

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