Understanding Aggro Management in Tower Rush Scenarios
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In the chaotic environment of a competitive arena battler, units seem to run wildly toward whatever is closest to them.

If you cannot reliably predict which target an enemy unit will choose to attack, you are relying entirely on luck.
The Concept of Sight Range
When a unit is deployed or finishes destroying a target, it scans its specific sight range for the closest valid enemy.

If a massive, slow-moving tank is lumbering toward your tower, you do not need to place your defense directly in front of it.
Building-targeting units usually have larger sight ranges.Place distractions closer to them.Timing must be faster against fast troops. Advanced Aggro Tricks
One of the most complex aspects of aggro management involves understanding the physical size, or ‘hitbox’, of different units.

For example, if an enemy Miner is locked onto your tower, you can deploy a large tank directly on top of him.
AI LogicHow to Exploit ItProximity PriorityPlace a cheap skeleton exactly one tile closer to the enemy than your fragile ranged attackerRetargetingIf an Inferno Tower locks onto your tank, stun it with a spell while placing a swarm nearby Practice Makes Perfect
Reading about aggro ranges is completely different from actually executing pixel-perfect placements in the heat of a live match.

Control the aggro, control the arena.

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